Harvester
2021
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There were only two types of civilization in the galaxy: those on the right side and those on the wrong side of the Granting Voice. The former only comprised the Blessed Ones, while the latter extended to any other present and future form of life within the light cone of the Granting Voice's birth.
Harvesters only understood the above distinction when it came to selecting celestial bodies to mine for resources, placing all forms of life but one in the path of destruction.
Read the Background Story →How it was made
- One of the first experiments with Animation Nodes, it repeats a cube along various different paths to produce the shape of the harvester.
- The cliffs on the side, delineating the valley left behind by the harvester's laser, are made using a noise function acting as displacement + bump map. The resulting terrain is repeated and mirrored to hide seams.
- The camera is fixed at origin (0,0,0) to keep the numbers easy to reason about. The landscape is comprised of multiple identical "slices" that are moved towards it.
- In order to hide the "seam" when new tiles are added at the front, the repeating landscape disappears into the fog/darkness in the distance.
- A 180 degrees / stereo 3D version of this loop was also rendered for VR.
- If a layer is marked as 'AI Layer', it means that I took one of the 3D-rendered layers and, in the summer of 2022, passed it through an image-to-image stable diffusion AI model frame-by-frame via a python script. This was before AI videos were a thing, so the results aren't perfect and by all counts very experimental, but they were often good enough to add some variation to the layers I could then play with in compositing.